![]() ![]() Habbos would either invite you to sit with them as a gesture that they wanted to chat or simply just sit next to you. Upon entering most rooms, I noticed that many had seating arrangements that the Habbos would use to converse. I discovered that sitting in proximity to another Habbo proved to be most conducive to striking up a conversation and typically informal text language was used for all interactions. Furthermore, it was also important to observe the behavior of Habbos conversing with one another. As a result, I found myself having more intimate and personal interactions in which I gained greatest insight into identity representation and ‘community’ in the Habbo world. I found it significantly challenging to interact and connect with Habbos in rooms with 20+ users, so I decided to narrow in on rooms (typically guest rooms) with only 2-10 users. In an attempt to discover the ‘multiple truths’ that answer my research question, it was imperative that I first observed how the Habbo avatars behaved in and interacted with various accessible public and guest spaces. I was also intrigued by Boellstorff et al.’s point that “our informants will often see our choices in customizing our avatars as saying something about how we wish to be understood as participating observers” and incorporated this into my interviews with other Habbos (p.75). ![]() :ui » Allows you to switch back to the old Habboon and back to the new Habboon interface.Inspired by Boellstorff et al.’s discussion of identity in virtual worlds in Ethnography and Virtual Worlds: A Handbook of Method, I decided to further explore virtual identity vis-à-vis ‘real’ identity and how virtual Habbo space informs one’s expression of their identity via customization of their Habbo avatar. :about » Opens a interface which shows you Habboon's server details. The horse must also have a saddle installed to it. You must be standing next to the horse meaning no gaps between you and the horse. ![]() :furni » Opens a interface which allows you to see all your furniture by names. :chooser » Opens a interface which allows you to see who is in your room by names. :ejectall » Picks up all the furniture in your room dropped by another user who has rights. :emptypets » Deletes all your pets from your inventory. :emptyitems » Deletes all the furniture off your inventory meaning you cannot recover your furniture back once typed in :emptyitems yes. :pickall » Picks up all the furniture in your room and puts them back into your inventory. :disablediagonal » Disables users from walking diagonally in your room. :unload » Allows you to kick everyone and including your self out of your room.
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